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sinosyswms/ProjectSettings/EditorSettings.asset
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jklee 08ea11ea37 Initial commit: WMS 교육 시뮬레이터 (입고 모듈 골격)
- Unity 6.4 URP 프로젝트 베이스
- Inbound 비즈니스 로직: Scan/Putaway/Scoring 서비스 + InboundManager
- 데이터 모델: Item/Location/Scenario (ScriptableObject) + StorageZone
- 샘플 시나리오 inbound_basic.json, 설계문서/목업 포함

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 19:09:29 +09:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
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serializedVersion: 15
m_SerializationMode: 2
m_LineEndingsForNewScripts: 0
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m_PrefabRegularEnvironment: {fileID: 0}
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m_ProjectGenerationRootNamespace:
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m_EnableTextureStreamingInPlayMode: 1
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m_EnterPlayModeOptions: 0
m_GameObjectNamingDigits: 1
m_GameObjectNamingScheme: 0
m_AssetNamingUsesSpace: 1
m_InspectorUseIMGUIDefaultInspector: 0
m_UseLegacyProbeSampleCount: 0
m_SerializeInlineMappingsOnOneLine: 1
m_DisableCookiesInLightmapper: 0
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m_HideBuildProfileClassicPlatforms: 0