chore: Unity 생성 .meta 파일 및 ShaderGraph 설정 추가
초기 커밋에서 누락된 Assets 하위 .meta 파일과 변경된 ProjectSettings/ShaderGraphSettings.asset 반영 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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fileFormatVersion: 2
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guid: 1a100f0ac0d344e49ae2c8f72666cbfc
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: c5cc94c1a8e694a5ab13534866990886
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: d9b22d7d9796c45f3a3162d09f9a832b
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: dcc84db7afabd49529a9f8f3a297f3b7
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: acd0ae7706a33463bb61bd0d2fa81b75
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: 1a7a1548c6ce04a9081c55e86ea77cd3
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fileFormatVersion: 2
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guid: 735eff26b1fd44b1f8c7833d162f02f9
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: 23defe8227a9a4b75b3a5370762cbf6b
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fileFormatVersion: 2
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guid: a5a424b0f17934e8c8e71320de630603
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fileFormatVersion: 2
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guid: be47f82ae9bb545f4832521317042441
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fileFormatVersion: 2
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guid: 562ff628324604008823b883ae8e9e18
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fileFormatVersion: 2
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guid: 5b49d1f2603cb4c10b66f082dc3bc79a
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: 497165b3023884a76924a48c1ec882c2
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fileFormatVersion: 2
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guid: 94216e0f247b24166ad4130ff894e14d
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fileFormatVersion: 2
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guid: 3dc005f73395b4717bb18d90ec3e4b23
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fileFormatVersion: 2
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guid: 26c6b07a437d04231831951b4c4c09b7
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fileFormatVersion: 2
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guid: 0776ba8b91281473a803a1975c135c1f
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@@ -13,6 +13,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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shaderVariantLimit: 128
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shaderVariantLimit: 128
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overrideShaderVariantLimit: 0
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customInterpolatorErrorThreshold: 32
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customInterpolatorErrorThreshold: 32
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customInterpolatorWarningThreshold: 16
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customInterpolatorWarningThreshold: 16
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customHeatmapValues: {fileID: 0}
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customHeatmapValues: {fileID: 0}
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